While we wait for Rockstar to make the trilogy official, the company has been busy shutting down old GTA mods, and is suing the developers of the eye-catching reverse-engineered re3 project to rebuild GTA 3 and Vice City. PS5, PS4, Xbox Series X/S, Xbox One and Switch versions are expected in November, with PC and mobile ports following in 2022. Last week, a listing for Grand Theft Auto: The Trilogy - The Definitive Edition popped up on the Korean ratings board (thanks, Nibel)
The report also stated the games were originally meant as a bonus for players purchasing the upcoming PlayStation 5 and Xbox Series X/S ports of GTA 5 and GTA Online, but that plans had changed. They will resemble a 'heavily-modded version of a classic GTA title' - alongside an updated UI, but with gameplay which sticks 'true to the PS2-era GTA games as much as possible'. Kotaku reported last month that the three remasters were being developed by Rockstar Dundee (formerly Ruffian Games) and worked on in Unreal Engine. This content is hosted on an external platform, which will only display it if you accept targeting cookies.